I can ask him about this, too. I believe it is within capacity of blue team. There will be plenty of fallen wood, so that is a start. Not much makes many bolts.
FROM: bellic.niko@cdc.org
Should I bring it up to everyone once camp is settled? As nice as guns are, wasting our remaining bullets at this point, especially before the machine starts to go off, is a bad idea.
[The big planet destroyer, he means. Niko disappeared from Anja, but it was towards the end, when the planet was about to die.]
[ He doesn't want to make announcements or promises when a product is untested. Not in these circumstances, anyway. Sturmhond tends to keep his projects secret until he knows they work, and then he's able to reveal them in all their glory.
This is no different. ]
FROM: sturmhond@cdc.org
The idea of using poison. I don't suppose you ran it by the Instructors? We'd want clearance for weapons like that, especially after what happened on the ship.
[ Everyone had been accidentally poisoned. The last thing Sturmhond would want to do is recreate that scene. If they're going to do this, they need to go about it in the right way. ]
FROM: sturmhond@cdc.org
I'd like to ask Mothership about spare needles, anyway. For the traps in particular, we're going to need them.
I ran it by Armada a while ago. Before we did our mapping. I wasn't just looking out for the edible plants, I was looking out for the poisonous ones so I could follow up. But I will ask mothership.
All right. I'll start working on what I can, in the meantime. If there's anything else that you need, please come to me. I'd like to do whatever I can do help.
no subject
I daresay. But materials are not easy to come by, and the same kind would make more arrows as well.
FROM: sturmhond@cdc.org
I'd want to be sure the venom was effective on them before committing to large numbers. Could we find a way to test it?
no subject
FROM: bellic.niko@cdc.org
[The big planet destroyer, he means. Niko disappeared from Anja, but it was towards the end, when the planet was about to die.]
no subject
Let's see if it's a practical option first.
[ He doesn't want to make announcements or promises when a product is untested. Not in these circumstances, anyway. Sturmhond tends to keep his projects secret until he knows they work, and then he's able to reveal them in all their glory.
This is no different. ]
FROM: sturmhond@cdc.org
The idea of using poison. I don't suppose you ran it by the Instructors? We'd want clearance for weapons like that, especially after what happened on the ship.
[ Everyone had been accidentally poisoned. The last thing Sturmhond would want to do is recreate that scene. If they're going to do this, they need to go about it in the right way. ]
FROM: sturmhond@cdc.org
I'd like to ask Mothership about spare needles, anyway. For the traps in particular, we're going to need them.
no subject
[Eventually. In a few days.]
no subject
All right. Well then, I'm happy to help. Am I right in thinking the traps you have in mind are for the camp perimeter?
FROM: sturmhond@cdc.org
The darts would be a simpler matter. As soon as we have enough materials, I can start on them.
no subject
FROM: bellic.niko@cdc.org
no subject
Of course. It's a good idea. Adrien and I have been interested in how poison could be used for a while now. I'd like to employ it.
FROM: sturmhond@cdc.org
We do need to be prepared. There's no doubt about that.
no subject
All right. I'll start working on what I can, in the meantime. If there's anything else that you need, please come to me. I'd like to do whatever I can do help.